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8 min read
Aug 14, 2026
Wardogs scoped view with ESP on a target

Aimbot Settings: FOV, Smooth, Bones, and Prediction

Wardogs aimbot settings for FOV, smooth, bone choice, visible check, prediction, and the on-screen cone so the assist stays readable.

This guide is only about the aimbot group on the Steam loader. The full names and one-line notes live on the product page. Here the goal is how to turn the group on without filling the screen or snapping every fight. Searchers looking for wardogs aimbot usually want that tuning, not a promise about Elytra.

Enable, FOV, and smooth

Enable Aimbot is the master switch. Leave it off until the rest of the menu is set. FOV is how wide the assist searches around the crosshair. A tight cone stays near where you are already aiming. A wide cone grabs targets you were not fighting. Smooth slows how fast the crosshair closes the gap so the pull is not a single-frame snap. Start tight and slow, then open one slider at a time.

Bones, visibility, and prediction

Bone selection chooses which hitbox the assist prefers. Head is not automatically better in a moving squad fight. Visible check limits the assist to targets you can see, instead of pulling through hard cover. Prediction leads infantry who are strafing. It is not a license to shoot through walls. If prediction feels wild, lower FOV before you raise it.

Draw FOV and the target line

Draw FOV puts the cone on screen so you can see the area you configured. Draw Target Line shows who the assist selected. Use both while you tune, then turn one off if the overlay covers the fight. They are display options. They do not change Elytra risk. The anticheat note is the place for that limit.

Player boxes, skeleton, and vehicles are a different group. Read the visuals guide before you stack every label on top of the aim cone. The 2D map is the radar guide. Recoil and spread toggles are the misc note. Save the layout in the config system before you change ten sliders in one session. Prices and the separate spoofer key are in the pricing FAQ.

A practical first config is enable on, FOV tight, smooth high enough that the pull is visible as a slide, visible check on, prediction off until you see a strafe you actually miss, and both draw options on for one match only. After that match, turn off the line if it covers teammates. Bone choice can stay on chest until you know the weapon. None of that order makes the software acceptable to Elytra. It only makes the first hour readable so you can decide if the risk is one you still want. If the client updates, reload the saved file after you check status, instead of guessing which slider moved.

FAQ

Questions about this page

Answers tied to what you are reading—visit the FAQ page for every topic.

Are blog guides official product documentation?
Articles explain workflows and link to Wardogs Cheats. The feature list on that page is the checkout source of truth.
Need help applying this guide?
Open support with your order email and the article title. Include the exact loader text if something fails.
Will settings in this article work next patch?
Re-check after every Wardogs or Elytra update. Reload a saved config instead of copying old slider values from a post.

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